I guess visual programming environments aimed at kids end up with analogous designs. Programming your Blocksworld story uses an interface mildly reminiscent of MIT’s Scratch, though the Linden folks I talked to weren’t familiar with it. When I spoke to CEO Ebbe Altberg about the app, which Linden Lab targets to the 6-12 age range, I was immediately struck by its similarity to the wonderful Galactic Adventures add-on for Spore: build or download creatures and vehicles and control them in small stories where players navigate actions and dialog trees. But Blocksworld has been out for a couple of years now, building momentum on a slow burn. I had, by coincidence, downloaded the app just the week before when Children’s Technology Review gave it a rave mention. While my recent visit to Linden Lab was focused on Project Sansar, I also chatted with them about Linden’s current iOS title, Blocksworld.
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